acf domain was triggered too early. This is usually an indicator for some code in the plugin or theme running too early. Translations should be loaded at the init action or later. Please see Debugging in WordPress for more information. (This message was added in version 6.7.0.) in /home/lancefre/fragbitegroup.clients.eyeconmedia.se/wp-includes/functions.php on line 6260wordpress-seo domain was triggered too early. This is usually an indicator for some code in the plugin or theme running too early. Translations should be loaded at the init action or later. Please see Debugging in WordPress for more information. (This message was added in version 6.7.0.) in /home/lancefre/fragbitegroup.clients.eyeconmedia.se/wp-includes/functions.php on line 6260Playdigious SAS (\u201cPlaydigious\u201d), a wholly-owned subsidiary of Fragbite Group AB (publ) (\u201cFragbite Group\u201d), has announced the upcoming release of mobile game Shapez in December 2023. With an already strong player base on PC and top ranking on global platform Steam, Shapez is part of the expanded Playdigious pipeline of releases for the coming period.<\/strong><\/p>\n<\/div>\n Shapez is an independent factory building game in which the players process geometric shapes at their own pace in a minimalist environment. Launched in June 2020, Shapez was created by game studio Tobias Springer and was the 23rd top rated game on global distribution platform Steam in 2020. Playdigious will be releasing the mobile version to iOS and Android on December 5th 2023. Shapez is part of the previously communicated expanded Playdigious pipeline of game releases for 2023 and 2024.<\/p>\n \u201cWe are very pleased to present another strong title to add to the Playdigious portfolio. The expansion of Playdigious in both number of games and release pace is moving forward as planned, thanks to the professional efforts from everyone in the Playdigious team. Shapez is an interesting title as it allows for a relaxing, minimalistic player experience which has resonated well with players globally. The game\u2019s theme and the audience it caters to makes for a promising future for the mobile version<\/em>,\u201d says Marcus Teilman, President and CEO, Fragbite Group.<\/p>\n \u201cOur team has done an excellent job bringing Shapez to mobile, and I very much look forward to the release in December. Shapez has been a smash-hit on PC so far with over 97% positive rating over a large player base on Steam. I am convinced the title will also have a natural position as a mobile game and that it will conquer new audiences,\u201d<\/em> says Abrial Da Costa, CEO, Playdigious.<\/p>\n<\/div>\n